using namespace Osp::Graphics::Opengl;

static GLfloat points[] = {
	 0, 0,
	 0, -MENU_ITEM_HEIGHT,
	 MENU_ITEM_WIDTH, 0,
	 MENU_ITEM_WIDTH, -MENU_ITEM_HEIGHT
};

static GLfloat texCoords[] = {
	0.0f, 0.0f,
	0.0f, 1.0f,
	1.0f, 0.0f,
	1.0f, 1.0f
};
